Features
- Reconstructs 3D meshes from a single image
- Generates 3D objects and characters from text prompts
- Creates 3D models from short videos
- Outputs clean quad-based meshes with PBR textures for Unreal Engine 5 or Unity
- Offers plugins for Blender and Maya
- Provides a REST API for batch conversion of photo libraries
- Retopologizes meshes automatically
- Auto-rigs characters with bones
- Exports FBX, OBJ and USDZ
Pricing Details
💵 Pricing (2026 Status) CSM uses a Credit-Based Subscription model. Credits are used for each generation or high-res export. Plan Price (Approx.) Key Features Free / Community $0 ~10–20 monthly credits, public visibility, standard resolution. Creator / Pro ~$20 /mo 100+ credits, private mode, high-res PBR exports, commercial rights. Studio / Business ~$60 - $80 /mo 400+ credits, bulk downloads, priority processing, team collaboration. Enterprise Custom Unlimited API access, custom model training, dedicated support. 🎁 Is the free version a trial or completely free? It is a Freemium model. There is a permanent free tier that gives you a small number of credits every month. However, to export the models in professional formats like FBX or OBJwith clean textures, or to keep your models "Private," you generally need a 7-day free trial of the Pro plan or a paid subscription. 💳 What does the Paid version offer? Private Generation: Your creations stay in your workspace and aren't visible in the community gallery. Engine-Ready Exports: Access to FBX, OBJ, and USDZ formats with optimized topology. Commercial License: Legal right to use generated assets in commercial games, movies, or advertisements. Speed: Access to faster "Priority" GPUs for near-instant 3D generation.
