Features

  • Reverse Taboo game where you guide an AI to guess a target word
  • Must avoid listed taboo keywords in your prompts
  • Categories including current events, geography, music, history and science
  • Custom word lists and categories for classroom use
  • Adjustable difficulty levels and daily challenges
  • Score tracking and public leaderboards
  • Automatic detection of restricted words
  • Browser-based on desktop and mobile

Pricing Details

💰 Pricing Model Item Details: Free-to-play educational web application. General Concept: The game focuses on open educational accessibility, allowing students and teachers to create profiles, track progress, and run challenges without standard paywalls. 🆓 Free Plan Details Feature: Standard Open-Access Learning Tier. Details: Unlocks full core gameplay mechanics, topic selections, leaderboard competitions, and text evaluations.Custom profile registration takes under a minute. Cost: Free ($0 open-access tool). 💳 Paid Plans (Official 2026 Standards) Access Tier Price Structure Focus, Quotas & Core Deliverables 🚀 Standard Game Mode Free / Contact for Enterprise Pricing Optimized as a publicly available learning framework. School districts or institutional deployment integrations can contact the development team for specific scaling or custom hosting needs.