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العربية

TRELLIS.2

TRELLIS.2

Generate high-fidelity 3D assets from images instantly.

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Features

  • Generates 3D assets from a single image
  • Uses a 4B-parameter flow-matching Transformer
  • Produces watertight meshes with O-Voxel representation, including thin or open geometry
  • Generates at up to 1536³ resolution, from about 3 seconds at 512³
  • Outputs full PBR materials: base color, metallic, roughness and opacity
  • Needs no per-asset optimization
  • Paints existing 3D meshes from a reference image
  • Exports to GLB and OBJ
  • Open source under the MIT license, with a web demo and API

Pricing Details

💵 Pricing & Plans (February 2026 Status):

PlanPrice (Approx.)Key Features
Open Source$0 (Free)MIT Licensed. Code and weights available on GitHub and Hugging Face.
Hugging Face SpaceFree / Zero GPUWeb-based demo for quick testing (subject to queue times).
API (e.g., Fal.ai)Pay-per-genCloud-hosted version for high-speed, scalable batch generation.

🎁 How to Get Started:

Visit the Microsoft TRELLIS.2 Hugging Face Space to upload a single image. Within seconds, you can interact with a 3D preview of the object. For developers, clone the GitHub repository and run the inference script; note that it requires an NVIDIA GPU with at least 24GB of VRAM (e.g., RTX 3090/4090 or A100/H100).

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